GLOSSARY +++ LIVE VISUALS + VJ CRAFT**

Generative visuals

Also called: generative art

Visuals produced by algorithms rather than played back from footage, unique each run and steerable by rules, randomness, or sound.

Generative visuals are grown, not shot: systems of rules (noise fields, particles, physics, shaders) produce imagery that never existed as a file. Parameters steer character; randomness and input, often audio, keep it alive.

The lineage runs from analog video synthesis through demoscene effects to today’s shader culture and node tools. What changed is horsepower: real-time GPUs render at show quality now, so generative moved from screensaver to stage.

Against clip playback the trade is control for infinity. A loop is a guaranteed shot; a generative system is a space of shots, explored live. Photism’s scenes are generative systems tuned so their space stays inside one coherent aesthetic.